The adventurers were asked to follow up their discoveries at the haunted house by making contact with the sea-going side of the smuggling operation. They used a signalling system to make contact with the smugglers’ ship and crept aboard while Darryl and Thorvald created a diversion. A battle ensued on deck and eventually the crew were overpowered. The battle was not without problems and some characters were forced to run around on deck getting chased by the desperate smugglers.
In the confusion a captured paladin named Arborius Astenon escaped from the hold and helped the adventurers. Without him the group would have probably have failed. He went on to join the group.
Oddly enough two lizard men were found aboard along with a captured sea elf. This will require further investigation.